Gameplay sliceBrickline

Stack-as-high-as-you-can arcade demo. A KINEMATIC brick slides above the tower; click / Space converts it to DYNAMIC so it drops onto the stack. Stability comes purely from rigid-body contact and high Material.staticFriction. Drop a brick too far off-centre and the tower tips. Camera follows the stack top up. Showcases kinematic → dynamic conversion, friction-only stacking, and centre-of-mass tipping.

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FPS: — Bodies: — Step: — Drag or tap the canvas to interact. Switch renderer with the 2D / 3D / PixiJS buttons.
GitHub

Engine features used

StackingFrictionCameraClickGameplay

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