Gameplay sliceFloppy Fists

Two ragdoll brawlers fight in a tiny ring — knock the opponent out (HP ≤ 0) or off the platform. Limbs are driven by mutating AngleJoint targets each frame (motor-like control without MotorJoint); InteractionListener tallies damage from contact impulse. P1: A/D move, W jump, F jab, G kick, H heavy. P2: arrows + J/K/L, or AI. Press T to toggle AI/2P, R to restart, I for help.

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FPS: — Bodies: — Step: — Drag or tap the canvas to interact. Switch renderer with the 2D / 3D / PixiJS buttons.
GitHub

Engine features used

GameplayRagdollAngleJointCallbacksAI

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