Gameplay sliceSticky Builder

Physics construction game. Drag a spare blob near the truss and release to weld it in with springy DistanceJoint struts (soft constraints — stiff=false). Bridge the wide chasm — a mid-span rock pillar helps — and reach the beacon above the far platform before the spare blobs run out; on connect the survivors march home along the struts. Struts show live strain and snap when overstretched — yank a welded node (springy PivotJoint hand) to tear the truss apart and reclaim its blob. The seed's feet are pinned with PivotJoint anchors, and blobs never collide with each other thanks to InteractionFilter groups.

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FPS: — Bodies: — Step: — Drag or tap the canvas to interact. Switch renderer with the 2D / 3D / PixiJS buttons.
GitHub

Engine features used

DistanceJointSoft ConstraintsBuildingDragGameplay

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