Gameplay sliceDestructible Arena

Side-view shooter built from buildTilemapBody + CharacterController + two ParticleEmitters + fractureBody. The arena is 3× canvas-wide; the camera follows the player and shakes on every kill. WASD/Arrows move, Space jumps. Hold into a wall mid-air to wall-slide, and press Space to wall-jump off it. Jump up through the purple one-way platforms; the cyan platform glides back and forth as a kinematic body. Hold mouse to fire toward the cursor.

Loading engine…
FPS: — Bodies: — Step: — Drag or tap the canvas to interact. Switch renderer with the 2D / 3D / PixiJS buttons.
GitHub

Engine features used

ParticleEmitterfractureBodyCharacterControllerTilemapShooterCamera

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