Gameplay sliceTower Defense

Build archer (single-target) and bomb (AOE + knockback) towers to defend the base. Enemies are physics bodies — bombs scatter them against walls, and they fight their way back on track. Click empty spot to build, click tower to upgrade. Enemy HP scales with wave; every 3rd wave brings fast runners, every 5th wave is a horde that pours in 5-at-a-time.

Loading engine…
FPS: — Bodies: — Step: — Drag or tap the canvas to interact. Switch renderer with the 2D / 3D / PixiJS buttons.
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Engine features used

GameplayCallbacksAOEImpulseUpgrades

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