Complete gameCapture the Flag

3v3 top-down capture the flag. Run into the enemy flag to steal it, then carry it back into your own base circle — but a capture only counts while your own flag sits at home, so someone has to defend. A dash (SPACE/E, or a quick tap) is both tackle and escape: dashing into an opponent staggers them with a real momentum shove and always knocks a carried flag loose; a dropped flag skids, blinks, and walks home after 10s unless someone claims it — your own team's touch returns it instantly. Mid-field cover blocks turn straight chases into cornering duels. Move with WASD/arrows, hold SHIFT to sprint on a stamina tank that drains in seconds and refills slowly (drain it fully and you're winded; flag carriers run slightly heavy) — or on any device hold the pointer to steer (push it far to sprint) and tap to dash. Each AI rolls its own speed and aggression and plays a live role — raider, mid-field interceptor, or goalkeeper-style flag guard — chasing carriers, escorting yours home, and racing loose flags. First to 3 captures inside the 2:30 clock; a tie at full time goes to sudden death, where even the guards abandon post and raid.

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FPS: — Bodies: — Step: — Drag or tap the canvas to interact. Switch renderer with the 2D / 3D / PixiJS buttons.
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GameplayAIMomentumZero GravityMobile

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