PhysicsSave / Load / Rewind

Demonstrates spaceToBinary / spaceFromBinary. Click to detonate a blast. Drag the timeline to scrub through the last 3 seconds. Save 1-5 to capture state, Load to restore, Branch to fork a new timeline from the scrubbed point.

Loading engine…
FPS: — Bodies: — Step: — Drag or tap the canvas to interact. Switch renderer with the 2D / 3D / PixiJS buttons.
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Engine features used

SerializationSave/LoadRewindSnapshotClick

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