PhysicsDestructible Terrain

Procedural terrain built with MarchingSquares. Click to blast holes. Dynamic shapes spawn and interact with the evolving terrain.

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FPS: — Bodies: — Step: — Drag or tap the canvas to interact. Switch renderer with the 2D / 3D / PixiJS buttons.
GitHub

Engine features used

MarchingSquaresTerrainProceduralClick

Related guides

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